Billy Buttons
2001
Games Chest UK
 
First produced
2001
Players
2 to 4
Age(s)
4+
             

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4 x shirts, each with;
- neck strap
- 5 velcro buttonholes
4 x sets of 4 colour buttons with velcro backs
1 x black button with velcro back
50 x button cards
1 x rules sheet

Match the buttons on your shirt to those on cards and claim that card if you’re the first to finish. The player with most cards, wins.

There are 5 buttonholes and 4 buttons for each shirt. Buttons must be moved one at a time via the spare buttonhole.

3 types of cards in the game;
1) Billy Buttons cards each show a shirt with 4 colour buttons in a specific order. As soon as one of these cards is turned over, all players race to arrange their buttons likewise. When finished, shout "Billy Buttons" and claim the card. If you're wrong, you must place the black button in your empty buttonhole.
2) Button hole cards each show a shirt with 1 or 2 buttons of a single colour. Players race to count the total number of buttons of that colour on all shirts. The first player to correctly call out the number of buttons claims the card. If you're wrong, take the black button.
3) Black button cards. If you turn over this card, it must be placed in your empty buttonhole and removed first before playing your turn and replaced before finishing. Essentially it is a penalty which slows down your play.

If you win the Billy Buttons card despite holding the black button, you may give it to the player of your choice.
If you win a button hole card despite holding the black button, you may put it back to the centre of the table.

A rare, novel game for children. Younger children may find it easier if the black button and black button cards are removed and the rule about moving the buttons is relaxed. Concept devised by David and Jayne Howard. Developed and designed by Games Talk.
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