Codswallop! |
1996 |
Paul Lamond Games |
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First produced |
1996 |
Players |
2+ |
Age(s) |
10+ |
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Click |
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1 x console 258 x cards - 2 descriptive words or phrases on each 6 x Joker cards 1 x timer, 30 seconds 50 x tiddlywinks 6 x yes/no vote cards 1 x rules booklet Take turns to place a description card in a row or column. Each card has a word or phrase. For example, a series of cards may show; - cannot speak - common at Christmas - can be played with - fast moving |
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| Players must be prepared to suggest a word on their turn for the series so far. You might be challenged however. If successful, take a tiddlywinks from your opponents but if you’re bluffing, you pay them. Once completed, earn a card and associated points for each row or column. Finish the game when 1 player wins 20 cards. Add up points from tiddlywinks and cards won, subtract points for card points remaining in hand. The player with most points, wins. With millions of possibilities, a fertile imagination and the ability to talk a load of Codswallop will make you a winner every time. An entertaining game. |
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