Ghost train
1974
Denys Fisher
 
First produced
1974
Players
2 to 6
Age(s)
8+
             

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1 x 3D playing board;
- with 6 revolving discs to change track direction
4 x playing pieces
2 x dice
1 x castle board with waiting room
2 x card ghosts
1 x card skeleton in guard hut
1 x card vampire bat
1 x card spider on stem
1 x plastic popper

Players are carried on a runaway ghost train, pursued by ghosts and grabbed by skeletons, vampire bats and giant spiders.

The first player to move off the train and reach a win square, wins.

The rules are printed on the inside of the box lid.

Denys Fisher specialised in 3D games with moving game boards in the 1970s.
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