IQuest
1987
San Serif Promotions
 
First produced
Players
2 to 6 or teams
Age(s)
7+
             

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1 x playing board
2,200 x questions and answers, printed on 1,100 double sided cards
6 x playing I
32 x scoring Q
6 x I agree / I disagree cards
1 x timer
1 x rule booklet

Players must correctly answer at least one question from each category, to move towards the sunburst in the middle of the board.
- twixers; word and letter combinations and rearrangements
- numbles; number puzzles
- rangles; shape puzzles
- werdles; word puzzles
- oonies; odd ones out, using shapes and drawings
- IQuest; pot luck

Place your token on the sunburst and correctly answer an IQuest category question to win the game.
IQuest tests how you think rather than what you know; it contains word, number, shape and language puzzles in an intriguing variety of game categories and has been shown to improve children’s thinking, deductive, and reasoning skills.
The questions are written by teachers who recommend the game as useful for improving problem solving strategies particularly in maths and language.
The game weighs over 2.2 Kg.

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