Poserbility
1995
Paul Lamond Games
 
First produced
1995
Players
4 or more in 2 teams
Age(s)
8+
             

Click
the
picture
for
more

1 x playing board
1 x posometer timer
2 x playing pieces
1 x dice
1 x score pad
1 x pencil
100 x solo pose cards
50 x multi pose cards
1 x rules sheet

Players race against the clock to get their model into a position where their team mates can guess the pose.

Communicate in 4 ways;

- verbal; the sculptor can only talk to direct the model(s), with no direct or indirect reference to the title of the pose
- physical; the sculptor moves the model(s) into position
- blind verbal; as verbal but the sculptor cannot see the model(s)
- blind physical; as physical but the sculptor must be blindfolded.

The crazy game of poses. It is difficult enough making your model pose as a belly dancer, but instructing 3 people to pose as the Loch Ness Monster when you can't even see them is madness. A great party game.

go to games2collect home page