Show jumping |
?year |
Fernel Developments UK |
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First produced |
?year |
Players |
2+ |
Age(s) |
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Click |
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1 x playing cloth 2 x horse and rider figures 1 x score pad 26 x hazard cards 11 x fence bases 5 x pairs of angled wings 6 x pairs of parallel wings 10 x poles 10 x planks 1 x gate 12 x red flags on poles, 1 spare 12 x white flags on poles, 1 spare 2 x dice 1 x dice cup 1 x set of peel-off numbers 1 x rules booklet Jump the course with the least faults in the quickest time, to win. |
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| Set up a course specified in the rules booklet or design your own. Each course is given a number of dice throws to complete. A number is indicated on each fence. Throw the dice until you get that number and count the number of throws needed. A hazard card shows how you jumped and indicates any faults. If you need more dice throws than allocated, add time faults at the finish. A well designed and constructed game. The rules booklet includes information about The British Show Jumping Association, a series of diagrams for course plans, and optional rules for gambling stakes using the miniature playing cards. |
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