Space Crusade |
1990 |
MB Games, Games Workshop |
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First produced |
1990 |
Players |
2 to 4 |
Age(s) |
14+ |
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Click |
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50 x finely detailed citadel miniatures * 4 x game boards 4 x walls and 5 clips 64 x playing cards; 3 sets of 12 chapter and 28 alien event cards 12 x rank badges 1 x mission manual 1 x rule book 1 x primary mission token 1 x secondary mission token 6 x honour badges 1 x alien control panel 6 x special combat dice; 4 white and 2 red 3 x Marine reference charts 3 x Marine docking boards 24 x doors plus bases 3 x airlock doors plus bases 3 x Commander scanners each with 4 colour pegs 32 x blip tokens 32 x reinforcement tokens 4 x marks of Chaos |
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| * Marine Commanders with detachable, exchangeable weapons (3), Space Marines with detachable, exchangeable weapons (12), Orcs (8), Gretchin (14), Genestealers (3), Chaos Marine Commander (1), Chaos Space Marines (4), Androids (4), Dreadnought (1) Players score points for eliminating opponents. Space Marines and aliens can be awarded higher ranks and honours based on the number of points scored. The player at the end of the game with most points wins. View a list of games by Games Workshop. Enlist with the Space Marines and enter the fiercest conflict mankind has ever faced. Forgotten starships, infested with Chaos, drift from the Warp. Lost for thousands of years, they have returned. Aboard these silent, alien hulks, the Space Marines battle to save humanity. Assault squads search the darkened corridors seeking their deadly foe. Only the bravest return. Each game sends the Space Marines on one of 12 missions. Players must choose their weapons carefully before entering the alien starship. Each has a squad of 4 Space Marines and a Space Marine Commander. One player controls the aliens and the mighty Dreadnought, a formidable machine of war. |
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