Test cricket
?year
Good Times Games
 
First produced
?year
Players
2
Age(s)
             

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1 x cloth playing surface
2 x standard dice
1 x pointer
1 x batsman
1 x wicket keeper
1 x set of stumps
1 x bowler
1 x fielder, white counter
4 x blue counters
1 x rules sheet
1 x additional summary rules sheet

Usual rules of cricket apply. Make the most runs after 10 wickets, to win.

The playing surface shows a cricket pitch marked out into sections with numbers.

One of a series of games by Good Times Games, using the same box design.
The bowler throws 2 dice;
- the dice total gives direction of the ball, a fielder is then placed on a number in that section
- double 6, batsman is stumped out
- double 3, batsman is bowled out

The batsman throws 1 dice;
- if the number is unoccupied, the batsman scores
- if the number is occupied by the fielder, the batsman is caught out
- if the number is not included in the section, the batsman has blocked the ball
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